![]() Poor kitty! Don’t worry, the animation that you’ll be seeing in the upcoming update will be a lot more humane than the one seen above. While I was waiting for the animation to be delivered, I implemented the feature with placeholder animation, which can be seen below: One of the new features in the next build required a new animation. However, since I don’t want to leave you empty-handed, I’ll do this: For every day that passes without me releasing the update, I will release a short video teasing some of the upcoming content. All I’ll say for now is that a lot of different aspects of the game are going to change. So, what are you getting in the next update? I’d love to tell you, but I feel like it would be more fun if it’s a surprise. Darn it! I’m really disappointed! …but, at least the end is in sight, and I know that I’m only one or two days away from completing the update. ![]() I came really close – 4/5 tasks completed, and the remaining task at 80% completion – but I just wasn’t able to finish that last task in time to release a build on May 1st. I didn’t want to miss a “1st or 15th of the month” deadline, so I worked super hard to complete all 5 tasks by May 1st. So, on April 17th, I officially began working on the 5 checklist items that are tied to one another. I could tell that it was going to be a massive pain, so I postponed it for as long as possible…but at this point in time, there is almost nothing left for me to work on. There are 5 specific checklist items that are all tied to one another, and I knew that would have to do them all at once and include them all in the same update. Please just auto-translate “March” into “May” whenever you’re reading one of my blog posts.Īs I stated in a recent blog post, I am currently going down a “checklist” of improvements that I want to make to Yandere Simulator. EDIT: “Did you mean to say May, not March?” Yes, I meant to say “May.” I make the same typo every year.
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